Each room was filled with varied enemy types and traps that only after trial and error was I finally able to scrape through without dying. Although three dots on your health bar may seem like enough, these three chances felt like one most of the time. I played the game on Normal which gave Timmy three HP and unlimited continues. While there are five difficulty options, none of them seemed to have truly been “easy” as they didn’t change what you came across while playing. The key factor was none other than the difficulty itself. Sony PULSE Explore wireless earbuds review - Planar Magnetic ThumpersĪfter my 138th death, yes there’s a provided death counter, and not even being halfway through the game, I finally realized what made it fun. Dying, however, is something that you should expect to do while playing this game. Jumping your way through rooms, blasting enemies in your path, and dodging both projectiles and instant death traps, always felt great and very rewarding when I was able to do these tasks without dying. Staying true to platformers of the past, the gameplay, while very simple, is fluid and satisfying. With great character art, various environments, and catchy music to go with every location you find yourself in, I was charmed to say the least. I was impressed with how much this game just felt like a high-class platformer for the NES based on looks and sound alone. In all its 8-bit glory, it was evident that the creators of this game are retro gaming fanatics. With over 550 unique rooms, 30 enemy types, and 8 bosses, there was never a dull moment while traversing the Fortress. So when I say I found myself genuinely enjoying this game, that has a little more impact behind it. My personal time spent playing retro titles is slim and the most appropriate way to describe how I felt while playing would be frustrated and annoyed. Bearing all of the iconic features from the cartridge-gaming era such as well crafted 8-bit graphics and music, classic platforming, the unforgiving difficulty, and even a password system, this title does a fantastic job at bringing the retro gaming experience to the modern day. Initially released back in 2010 as an NES exclusive, yes you heard me right, Battle Kid: Fortress of Peril is a true blast from the past. After the exiled betrayer, Chester, busts into Disch and steals their secret plans to build a Supermech, Timmy has to grow up quickly, donning a special combat suit and following Chester to the Fortress of Peril. Little did he know that he was going to be the one to save the day and stop a possible catastrophic event from happening. All little Timmy wanted was to do well on his test for the combat training program at the Disch Corporation.
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